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-rw-r--r--src/audio_core/renderer/system.cpp85
1 files changed, 54 insertions, 31 deletions
diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp
index bde794cd1..4fac30c7c 100644
--- a/src/audio_core/renderer/system.cpp
+++ b/src/audio_core/renderer/system.cpp
@@ -98,9 +98,8 @@ System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
: core{core_}, adsp{core.AudioCore().GetADSP()}, adsp_rendered_event{adsp_rendered_event_} {}
Result System::Initialize(const AudioRendererParameterInternal& params,
- Kernel::KTransferMemory* transfer_memory, const u64 transfer_memory_size,
- const u32 process_handle_, const u64 applet_resource_user_id_,
- const s32 session_id_) {
+ Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
+ u32 process_handle_, u64 applet_resource_user_id_, s32 session_id_) {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ERR_INVALID_REVISION;
}
@@ -354,6 +353,8 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
render_time_limit_percent = 100;
drop_voice = params.voice_drop_enabled && params.execution_mode == ExecutionMode::Auto;
+ drop_voice_param = 1.0f;
+ num_voices_dropped = 0;
allocator.Align(0x40);
command_workbuffer_size = allocator.GetRemainingSize();
@@ -547,7 +548,7 @@ u32 System::GetRenderingTimeLimit() const {
return render_time_limit_percent;
}
-void System::SetRenderingTimeLimit(const u32 limit) {
+void System::SetRenderingTimeLimit(u32 limit) {
render_time_limit_percent = limit;
}
@@ -635,7 +636,7 @@ void System::SendCommandToDsp() {
}
u64 System::GenerateCommand(std::span<u8> in_command_buffer,
- [[maybe_unused]] const u64 command_buffer_size_) {
+ [[maybe_unused]] u64 command_buffer_size_) {
PoolMapper::ClearUseState(memory_pool_workbuffer, memory_pool_count);
const auto start_time{core.CoreTiming().GetClockTicks()};
@@ -693,7 +694,8 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
voice_context.SortInfo();
- const auto start_estimated_time{command_buffer.estimated_process_time};
+ const auto start_estimated_time{drop_voice_param *
+ static_cast<f32>(command_buffer.estimated_process_time)};
command_generator.GenerateVoiceCommands();
command_generator.GenerateSubMixCommands();
@@ -712,11 +714,16 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
render_context.behavior->IsAudioRendererProcessingTimeLimit70PercentSupported();
time_limit_percent = 70.0f;
}
+
+ const auto end_estimated_time{drop_voice_param *
+ static_cast<f32>(command_buffer.estimated_process_time)};
+ const auto estimated_time{start_estimated_time - end_estimated_time};
+
const auto time_limit{static_cast<u32>(
- static_cast<f32>(start_estimated_time - command_buffer.estimated_process_time) +
- (((time_limit_percent / 100.0f) * 2'880'000.0) *
- (static_cast<f32>(render_time_limit_percent) / 100.0f)))};
- num_voices_dropped = DropVoices(command_buffer, start_estimated_time, time_limit);
+ estimated_time + (((time_limit_percent / 100.0f) * 2'880'000.0) *
+ (static_cast<f32>(render_time_limit_percent) / 100.0f)))};
+ num_voices_dropped =
+ DropVoices(command_buffer, static_cast<u32>(start_estimated_time), time_limit);
}
command_list_header->buffer_size = command_buffer.size;
@@ -737,24 +744,33 @@ u64 System::GenerateCommand(std::span<u8> in_command_buffer,
return command_buffer.size;
}
-u32 System::DropVoices(CommandBuffer& command_buffer, const u32 estimated_process_time,
- const u32 time_limit) {
+f32 System::GetVoiceDropParameter() const {
+ return drop_voice_param;
+}
+
+void System::SetVoiceDropParameter(f32 voice_drop_) {
+ drop_voice_param = voice_drop_;
+}
+
+u32 System::DropVoices(CommandBuffer& command_buffer, u32 estimated_process_time, u32 time_limit) {
u32 i{0};
auto command_list{command_buffer.command_list.data() + sizeof(CommandListHeader)};
- ICommand* cmd{};
+ ICommand* cmd{nullptr};
- for (; i < command_buffer.count; i++) {
+ // Find a first valid voice to drop
+ while (i < command_buffer.count) {
cmd = reinterpret_cast<ICommand*>(command_list);
- if (cmd->type != CommandId::Performance &&
- cmd->type != CommandId::DataSourcePcmInt16Version1 &&
- cmd->type != CommandId::DataSourcePcmInt16Version2 &&
- cmd->type != CommandId::DataSourcePcmFloatVersion1 &&
- cmd->type != CommandId::DataSourcePcmFloatVersion2 &&
- cmd->type != CommandId::DataSourceAdpcmVersion1 &&
- cmd->type != CommandId::DataSourceAdpcmVersion2) {
+ if (cmd->type == CommandId::Performance ||
+ cmd->type == CommandId::DataSourcePcmInt16Version1 ||
+ cmd->type == CommandId::DataSourcePcmInt16Version2 ||
+ cmd->type == CommandId::DataSourcePcmFloatVersion1 ||
+ cmd->type == CommandId::DataSourcePcmFloatVersion2 ||
+ cmd->type == CommandId::DataSourceAdpcmVersion1 ||
+ cmd->type == CommandId::DataSourceAdpcmVersion2) {
break;
}
command_list += cmd->size;
+ i++;
}
if (cmd == nullptr || command_buffer.count == 0 || i >= command_buffer.count) {
@@ -767,6 +783,7 @@ u32 System::DropVoices(CommandBuffer& command_buffer, const u32 estimated_proces
const auto node_id_type{cmd->node_id >> 28};
const auto node_id_base{cmd->node_id & 0xFFF};
+ // If the new estimated process time falls below the limit, we're done dropping.
if (estimated_process_time <= time_limit) {
break;
}
@@ -775,6 +792,7 @@ u32 System::DropVoices(CommandBuffer& command_buffer, const u32 estimated_proces
break;
}
+ // Don't drop voices marked with the highest priority.
auto& voice_info{voice_context.GetInfo(node_id_base)};
if (voice_info.priority == HighestVoicePriority) {
break;
@@ -783,18 +801,23 @@ u32 System::DropVoices(CommandBuffer& command_buffer, const u32 estimated_proces
voices_dropped++;
voice_info.voice_dropped = true;
- if (i < command_buffer.count) {
- while (cmd->node_id == node_id) {
- if (cmd->type == CommandId::DepopPrepare) {
- cmd->enabled = true;
- } else if (cmd->type == CommandId::Performance || !cmd->enabled) {
- cmd->enabled = false;
- }
- i++;
- command_list += cmd->size;
- cmd = reinterpret_cast<ICommand*>(command_list);
+ // First iteration should drop the voice, and then iterate through all of the commands tied
+ // to the voice. We don't need reverb on a voice which we've just removed, for example.
+ // Depops can't be removed otherwise we'll introduce audio popping, and we don't
+ // remove perf commands. Lower the estimated time for each command dropped.
+ while (i < command_buffer.count && cmd->node_id == node_id) {
+ if (cmd->type == CommandId::DepopPrepare) {
+ cmd->enabled = true;
+ } else if (cmd->enabled && cmd->type != CommandId::Performance) {
+ cmd->enabled = false;
+ estimated_process_time -= static_cast<u32>(
+ drop_voice_param * static_cast<f32>(cmd->estimated_process_time));
}
+ command_list += cmd->size;
+ cmd = reinterpret_cast<ICommand*>(command_list);
+ i++;
}
+ i++;
}
return voices_dropped;
}